scrcpy/app/deps/adb.sh
Romain Vimont 8d87b91f69 Build dependencies from sources
The project has 3 build dependencies:
 - SDL
 - FFmpeg
 - libusb

For Windows, the release script downloaded pre-built build dependencies
(either from upstream, or from the scrcpy-deps repository).

Instead, download the source releases and build locally. This offers
more flexibility.

The official adb release is still downloaded and included as is in the
release archive (it is not a build dependency).

Also upgrade FFmpeg to 6.1.1 and libusb to 1.0.27.

PR #4713 <https://github.com/Genymobile/scrcpy/pull/4713>
2024-03-02 22:52:54 +01:00

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#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
VERSION=34.0.5
FILENAME=platform-tools_r$VERSION-windows.zip
PROJECT_DIR=platform-tools-$VERSION
SHA256SUM=3f8320152704377de150418a3c4c9d07d16d80a6c0d0d8f7289c22c499e33571
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://dl.google.com/android/repository/$FILENAME" "$FILENAME" "$SHA256SUM"
mkdir -p "$PROJECT_DIR"
cd "$PROJECT_DIR"
ZIP_PREFIX=platform-tools
unzip "../$FILENAME" \
"$ZIP_PREFIX"/AdbWinApi.dll \
"$ZIP_PREFIX"/AdbWinUsbApi.dll \
"$ZIP_PREFIX"/adb.exe
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"
fi
mkdir -p "$INSTALL_DIR/$HOST/bin"
cd "$INSTALL_DIR/$HOST/bin"
cp -r "$SOURCES_DIR/$PROJECT_DIR"/. "$INSTALL_DIR/$HOST/bin/"