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This allows to handle HID open/close at the same place as HID input events (in the HID layer). This will be especially useful to manage HID gamepads, to avoid implementing one part in the HID layer and another part in the gamepad processor implementation. |
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tests | ||
meson.build | ||
scrcpy-windows.manifest | ||
scrcpy-windows.rc | ||
scrcpy.1 |