#ifndef STREAM_H #define STREAM_H #include "common.h" #include #include #include #include #include "util/net.h" #include "util/thread.h" struct video_buffer; struct stream { socket_t socket; sc_thread thread; struct decoder *decoder; struct recorder *recorder; AVCodecContext *codec_ctx; AVCodecParserContext *parser; // successive packets may need to be concatenated, until a non-config // packet is available bool has_pending; AVPacket pending; }; void stream_init(struct stream *stream, socket_t socket, struct decoder *decoder, struct recorder *recorder); bool stream_start(struct stream *stream); void stream_stop(struct stream *stream); void stream_join(struct stream *stream); #endif