#ifndef RECEIVER_H #define RECEIVER_H #include "common.h" #include #include "util/net.h" #include "util/thread.h" // receive events from the device // managed by the controller struct receiver { socket_t control_socket; sc_thread thread; sc_mutex mutex; }; bool receiver_init(struct receiver *receiver, socket_t control_socket); void receiver_destroy(struct receiver *receiver); bool receiver_start(struct receiver *receiver); // no receiver_stop(), it will automatically stop on control_socket shutdown void receiver_join(struct receiver *receiver); #endif