#ifndef COMMON_H #define COMMON_H #include #include "config.h" #define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0])) #define MIN(X,Y) (X) < (Y) ? (X) : (Y) #define MAX(X,Y) (X) > (Y) ? (X) : (Y) struct size { uint16_t width; uint16_t height; }; struct point { int32_t x; int32_t y; }; struct position { // The video screen size may be different from the real device screen size, // so store to which size the absolute position apply, to scale it // accordingly. struct size screen_size; struct point point; }; struct port_range { uint16_t first; uint16_t last; }; #endif