Add --display-orientation

Deprecate the option --rotation and introduce a new option
--display-orientation with the 8 possible orientations (0, 90, 180, 270,
flip0, flip90, flip180 and flip270).

New shortcuts MOD+Shift+(arrow) dynamically change the display
(horizontal or vertical) flip.

Fixes #1380 <https://github.com/Genymobile/scrcpy/issues/1380>
Fixes #3819 <https://github.com/Genymobile/scrcpy/issues/3819>
PR #4441 <https://github.com/Genymobile/scrcpy/pull/4441>
This commit is contained in:
Romain Vimont 2023-11-19 01:06:59 +01:00
parent 9df92ebe37
commit bb88b60227
15 changed files with 409 additions and 80 deletions

View file

@ -21,6 +21,7 @@ _scrcpy() {
--disable-screensaver --disable-screensaver
--display-buffer= --display-buffer=
--display-id= --display-id=
--display-orientation=
-e --select-tcpip -e --select-tcpip
-f --fullscreen -f --fullscreen
--force-adb-forward --force-adb-forward
@ -112,6 +113,10 @@ _scrcpy() {
COMPREPLY=($(compgen -W 'front back external' -- "$cur")) COMPREPLY=($(compgen -W 'front back external' -- "$cur"))
return return
;; ;;
--display-orientation)
COMPREPLY=($(compgen -> '0 90 180 270 flip0 flip90 flip180 flip270' -- "$cur"))
return
;;
--lock-video-orientation) --lock-video-orientation)
COMPREPLY=($(compgen -W 'unlocked initial 0 1 2 3' -- "$cur")) COMPREPLY=($(compgen -W 'unlocked initial 0 1 2 3' -- "$cur"))
return return
@ -132,10 +137,6 @@ _scrcpy() {
COMPREPLY=($(compgen -W 'direct3d opengl opengles2 opengles metal software' -- "$cur")) COMPREPLY=($(compgen -W 'direct3d opengl opengles2 opengles metal software' -- "$cur"))
return return
;; ;;
--rotation)
COMPREPLY=($(compgen -W '0 1 2 3' -- "$cur"))
return
;;
--shortcut-mod) --shortcut-mod)
# Only auto-complete a single key # Only auto-complete a single key
COMPREPLY=($(compgen -W 'lctrl rctrl lalt ralt lsuper rsuper' -- "$cur")) COMPREPLY=($(compgen -W 'lctrl rctrl lalt ralt lsuper rsuper' -- "$cur"))

View file

@ -28,6 +28,7 @@ arguments=(
'--disable-screensaver[Disable screensaver while scrcpy is running]' '--disable-screensaver[Disable screensaver while scrcpy is running]'
'--display-buffer=[Add a buffering delay \(in milliseconds\) before displaying]' '--display-buffer=[Add a buffering delay \(in milliseconds\) before displaying]'
'--display-id=[Specify the display id to mirror]' '--display-id=[Specify the display id to mirror]'
'--display-orientation=[Set the initial display orientation]:orientation values:(0 90 180 270 flip0 flip90 flip180 flip270)'
{-e,--select-tcpip}'[Use TCP/IP device]' {-e,--select-tcpip}'[Use TCP/IP device]'
{-f,--fullscreen}'[Start in fullscreen]' {-f,--fullscreen}'[Start in fullscreen]'
'--force-adb-forward[Do not attempt to use \"adb reverse\" to connect to the device]' '--force-adb-forward[Do not attempt to use \"adb reverse\" to connect to the device]'
@ -68,7 +69,6 @@ arguments=(
'--record-format=[Force recording format]:format:(mp4 mkv m4a mka opus aac flac wav)' '--record-format=[Force recording format]:format:(mp4 mkv m4a mka opus aac flac wav)'
'--render-driver=[Request SDL to use the given render driver]:driver name:(direct3d opengl opengles2 opengles metal software)' '--render-driver=[Request SDL to use the given render driver]:driver name:(direct3d opengl opengles2 opengles metal software)'
'--require-audio=[Make scrcpy fail if audio is enabled but does not work]' '--require-audio=[Make scrcpy fail if audio is enabled but does not work]'
'--rotation=[Set the initial display rotation]:rotation values:(0 1 2 3)'
{-s,--serial=}'[The device serial number \(mandatory for multiple devices only\)]:serial:($("${ADB-adb}" devices | awk '\''$2 == "device" {print $1}'\''))' {-s,--serial=}'[The device serial number \(mandatory for multiple devices only\)]:serial:($("${ADB-adb}" devices | awk '\''$2 == "device" {print $1}'\''))'
{-S,--turn-screen-off}'[Turn the device screen off immediately]' {-S,--turn-screen-off}'[Turn the device screen off immediately]'
'--shortcut-mod=[\[key1,key2+key3,...\] Specify the modifiers to use for scrcpy shortcuts]:shortcut mod:(lctrl rctrl lalt ralt lsuper rsuper)' '--shortcut-mod=[\[key1,key2+key3,...\] Specify the modifiers to use for scrcpy shortcuts]:shortcut mod:(lctrl rctrl lalt ralt lsuper rsuper)'

View file

@ -289,6 +289,10 @@ if get_option('buildtype') == 'debug'
'tests/test_device_msg_deserialize.c', 'tests/test_device_msg_deserialize.c',
'src/device_msg.c', 'src/device_msg.c',
]], ]],
['test_orientation', [
'tests/test_orientation.c',
'src/options.c',
]],
['test_strbuf', [ ['test_strbuf', [
'tests/test_strbuf.c', 'tests/test_strbuf.c',
'src/util/strbuf.c', 'src/util/strbuf.c',

View file

@ -141,6 +141,14 @@ The available display ids can be listed by \fB\-\-list\-displays\fR.
Default is 0. Default is 0.
.TP
.BI "\-\-display\-orientation " value
Set the initial display orientation.
Possible values are 0, 90, 180, 270, flip0, flip90, flip180 and flip270. The number represents the clockwise rotation in degrees; the "flip" keyword applies a horizontal flip before the rotation.
Default is 0.
.TP .TP
.B \-e, \-\-select\-tcpip .B \-e, \-\-select\-tcpip
Use TCP/IP device (if there is exactly one, like adb -e). Use TCP/IP device (if there is exactly one, like adb -e).
@ -369,10 +377,6 @@ Supported names are currently "direct3d", "opengl", "opengles2", "opengles", "me
.B \-\-require\-audio .B \-\-require\-audio
By default, scrcpy mirrors only the video if audio capture fails on the device. This option makes scrcpy fail if audio is enabled but does not work. By default, scrcpy mirrors only the video if audio capture fails on the device. This option makes scrcpy fail if audio is enabled but does not work.
.TP
.BI "\-\-rotation " value
Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each increment adds a 90 degrees rotation counterclockwise.
.TP .TP
.BI "\-s, \-\-serial " number .BI "\-s, \-\-serial " number
The device serial number. Mandatory only if several devices are connected to adb. The device serial number. Mandatory only if several devices are connected to adb.
@ -534,6 +538,14 @@ Rotate display left
.B MOD+Right .B MOD+Right
Rotate display right Rotate display right
.TP
.B MOD+Shift+Left, MOD+Shift+Right
Flip display horizontally
.TP
.B MOD+Shift+Up, MOD+Shift+Down
Flip display vertically
.TP .TP
.B MOD+g .B MOD+g
Resize window to 1:1 (pixel\-perfect) Resize window to 1:1 (pixel\-perfect)

View file

@ -90,6 +90,7 @@ enum {
OPT_CAMERA_AR, OPT_CAMERA_AR,
OPT_CAMERA_FPS, OPT_CAMERA_FPS,
OPT_CAMERA_HIGH_SPEED, OPT_CAMERA_HIGH_SPEED,
OPT_DISPLAY_ORIENTATION,
}; };
struct sc_option { struct sc_option {
@ -309,6 +310,17 @@ static const struct sc_option options[] = {
" scrcpy --list-displays\n" " scrcpy --list-displays\n"
"Default is 0.", "Default is 0.",
}, },
{
.longopt_id = OPT_DISPLAY_ORIENTATION,
.longopt = "display-orientation",
.argdesc = "value",
.text = "Set the initial display orientation.\n"
"Possible values are 0, 90, 180, 270, flip0, flip90, flip180 "
"and flip270. The number represents the clockwise rotation "
"in degrees; the \"flip\" keyword applies a horizontal flip "
"before the rotation.\n"
"Default is 0.",
},
{ {
.shortopt = 'e', .shortopt = 'e',
.longopt = "select-tcpip", .longopt = "select-tcpip",
@ -615,12 +627,10 @@ static const struct sc_option options[] = {
"is enabled but does not work." "is enabled but does not work."
}, },
{ {
// deprecated
.longopt_id = OPT_ROTATION, .longopt_id = OPT_ROTATION,
.longopt = "rotation", .longopt = "rotation",
.argdesc = "value", .argdesc = "value",
.text = "Set the initial display rotation.\n"
"Possible values are 0, 1, 2 and 3. Each increment adds a 90 "
"degrees rotation counterclockwise.",
}, },
{ {
.shortopt = 's', .shortopt = 's',
@ -824,6 +834,14 @@ static const struct sc_shortcut shortcuts[] = {
.shortcuts = { "MOD+Right" }, .shortcuts = { "MOD+Right" },
.text = "Rotate display right", .text = "Rotate display right",
}, },
{
.shortcuts = { "MOD+Shift+Left", "MOD+Shift+Right" },
.text = "Flip display horizontally",
},
{
.shortcuts = { "MOD+Shift+Up", "MOD+Shift+Down" },
.text = "Flip display vertically",
},
{ {
.shortcuts = { "MOD+g" }, .shortcuts = { "MOD+g" },
.text = "Resize window to 1:1 (pixel-perfect)", .text = "Resize window to 1:1 (pixel-perfect)",
@ -1405,6 +1423,45 @@ parse_rotation(const char *s, uint8_t *rotation) {
return true; return true;
} }
static bool
parse_orientation(const char *s, enum sc_orientation *orientation) {
if (!strcmp(s, "0")) {
*orientation = SC_ORIENTATION_0;
return true;
}
if (!strcmp(s, "90")) {
*orientation = SC_ORIENTATION_90;
return true;
}
if (!strcmp(s, "180")) {
*orientation = SC_ORIENTATION_180;
return true;
}
if (!strcmp(s, "270")) {
*orientation = SC_ORIENTATION_270;
return true;
}
if (!strcmp(s, "flip0")) {
*orientation = SC_ORIENTATION_FLIP_0;
return true;
}
if (!strcmp(s, "flip90")) {
*orientation = SC_ORIENTATION_FLIP_90;
return true;
}
if (!strcmp(s, "flip180")) {
*orientation = SC_ORIENTATION_FLIP_180;
return true;
}
if (!strcmp(s, "flip270")) {
*orientation = SC_ORIENTATION_FLIP_270;
return true;
}
LOGE("Unsupported orientation: %s (expected 0, 90, 180, 270, flip0, "
"flip90, flip180 or flip270)", optarg);
return false;
}
static bool static bool
parse_window_position(const char *s, int16_t *position) { parse_window_position(const char *s, int16_t *position) {
// special value for "auto" // special value for "auto"
@ -2008,7 +2065,34 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
opts->key_inject_mode = SC_KEY_INJECT_MODE_RAW; opts->key_inject_mode = SC_KEY_INJECT_MODE_RAW;
break; break;
case OPT_ROTATION: case OPT_ROTATION:
if (!parse_rotation(optarg, &opts->rotation)) { LOGW("--rotation is deprecated, use --display-orientation "
"instead.");
uint8_t rotation;
if (!parse_rotation(optarg, &rotation)) {
return false;
}
assert(rotation <= 3);
switch (rotation) {
case 0:
opts->display_orientation = SC_ORIENTATION_0;
break;
case 1:
// rotation 1 was 90° counterclockwise, but orientation
// is expressed clockwise
opts->display_orientation = SC_ORIENTATION_270;
break;
case 2:
opts->display_orientation = SC_ORIENTATION_180;
break;
case 3:
// rotation 3 was 270° counterclockwise, but orientation
// is expressed clockwise
opts->display_orientation = SC_ORIENTATION_90;
break;
}
break;
case OPT_DISPLAY_ORIENTATION:
if (!parse_orientation(optarg, &opts->display_orientation)) {
return false; return false;
} }
break; break;

View file

@ -234,7 +234,7 @@ sc_display_update_texture(struct sc_display *display, const AVFrame *frame) {
enum sc_display_result enum sc_display_result
sc_display_render(struct sc_display *display, const SDL_Rect *geometry, sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
unsigned rotation) { enum sc_orientation orientation) {
SDL_RenderClear(display->renderer); SDL_RenderClear(display->renderer);
if (display->pending.flags) { if (display->pending.flags) {
@ -247,33 +247,33 @@ sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
SDL_Renderer *renderer = display->renderer; SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = display->texture; SDL_Texture *texture = display->texture;
if (rotation == 0) { if (orientation == SC_ORIENTATION_0) {
int ret = SDL_RenderCopy(renderer, texture, NULL, geometry); int ret = SDL_RenderCopy(renderer, texture, NULL, geometry);
if (ret) { if (ret) {
LOGE("Could not render texture: %s", SDL_GetError()); LOGE("Could not render texture: %s", SDL_GetError());
return SC_DISPLAY_RESULT_ERROR; return SC_DISPLAY_RESULT_ERROR;
} }
} else { } else {
// rotation in RenderCopyEx() is clockwise, while screen->rotation is unsigned cw_rotation = sc_orientation_get_rotation(orientation);
// counterclockwise (to be consistent with --lock-video-orientation)
int cw_rotation = (4 - rotation) % 4;
double angle = 90 * cw_rotation; double angle = 90 * cw_rotation;
const SDL_Rect *dstrect = NULL; const SDL_Rect *dstrect = NULL;
SDL_Rect rect; SDL_Rect rect;
if (rotation & 1) { if (sc_orientation_is_swap(orientation)) {
rect.x = geometry->x + (geometry->w - geometry->h) / 2; rect.x = geometry->x + (geometry->w - geometry->h) / 2;
rect.y = geometry->y + (geometry->h - geometry->w) / 2; rect.y = geometry->y + (geometry->h - geometry->w) / 2;
rect.w = geometry->h; rect.w = geometry->h;
rect.h = geometry->w; rect.h = geometry->w;
dstrect = &rect; dstrect = &rect;
} else { } else {
assert(rotation == 2);
dstrect = geometry; dstrect = geometry;
} }
SDL_RendererFlip flip = sc_orientation_is_mirror(orientation)
? SDL_FLIP_HORIZONTAL : 0;
int ret = SDL_RenderCopyEx(renderer, texture, NULL, dstrect, angle, int ret = SDL_RenderCopyEx(renderer, texture, NULL, dstrect, angle,
NULL, 0); NULL, flip);
if (ret) { if (ret) {
LOGE("Could not render texture: %s", SDL_GetError()); LOGE("Could not render texture: %s", SDL_GetError());
return SC_DISPLAY_RESULT_ERROR; return SC_DISPLAY_RESULT_ERROR;

View file

@ -9,6 +9,7 @@
#include "coords.h" #include "coords.h"
#include "opengl.h" #include "opengl.h"
#include "options.h"
#ifdef __APPLE__ #ifdef __APPLE__
# define SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE # define SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
@ -54,6 +55,6 @@ sc_display_update_texture(struct sc_display *display, const AVFrame *frame);
enum sc_display_result enum sc_display_result
sc_display_render(struct sc_display *display, const SDL_Rect *geometry, sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
unsigned rotation); enum sc_orientation orientation);
#endif #endif

View file

@ -293,15 +293,11 @@ rotate_device(struct sc_controller *controller) {
} }
static void static void
rotate_client_left(struct sc_screen *screen) { apply_orientation_transform(struct sc_screen *screen,
unsigned new_rotation = (screen->rotation + 1) % 4; enum sc_orientation transform) {
sc_screen_set_rotation(screen, new_rotation); enum sc_orientation new_orientation =
} sc_orientation_apply(screen->orientation, transform);
sc_screen_set_orientation(screen, new_orientation);
static void
rotate_client_right(struct sc_screen *screen) {
unsigned new_rotation = (screen->rotation + 3) % 4;
sc_screen_set_rotation(screen, new_rotation);
} }
static void static void
@ -421,25 +417,47 @@ sc_input_manager_process_key(struct sc_input_manager *im,
} }
return; return;
case SDLK_DOWN: case SDLK_DOWN:
if (controller && !shift) { if (shift) {
if (!repeat & down) {
apply_orientation_transform(im->screen,
SC_ORIENTATION_FLIP_180);
}
} else if (controller) {
// forward repeated events // forward repeated events
action_volume_down(controller, action); action_volume_down(controller, action);
} }
return; return;
case SDLK_UP: case SDLK_UP:
if (controller && !shift) { if (shift) {
if (!repeat & down) {
apply_orientation_transform(im->screen,
SC_ORIENTATION_FLIP_180);
}
} else if (controller) {
// forward repeated events // forward repeated events
action_volume_up(controller, action); action_volume_up(controller, action);
} }
return; return;
case SDLK_LEFT: case SDLK_LEFT:
if (!shift && !repeat && down) { if (!repeat && down) {
rotate_client_left(im->screen); if (shift) {
apply_orientation_transform(im->screen,
SC_ORIENTATION_FLIP_0);
} else {
apply_orientation_transform(im->screen,
SC_ORIENTATION_270);
}
} }
return; return;
case SDLK_RIGHT: case SDLK_RIGHT:
if (!shift && !repeat && down) { if (!repeat && down) {
rotate_client_right(im->screen); if (shift) {
apply_orientation_transform(im->screen,
SC_ORIENTATION_FLIP_0);
} else {
apply_orientation_transform(im->screen,
SC_ORIENTATION_90);
}
} }
return; return;
case SDLK_c: case SDLK_c:

View file

@ -39,7 +39,7 @@ const struct scrcpy_options scrcpy_options_default = {
.audio_bit_rate = 0, .audio_bit_rate = 0,
.max_fps = 0, .max_fps = 0,
.lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED, .lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED,
.rotation = 0, .display_orientation = SC_ORIENTATION_0,
.window_x = SC_WINDOW_POSITION_UNDEFINED, .window_x = SC_WINDOW_POSITION_UNDEFINED,
.window_y = SC_WINDOW_POSITION_UNDEFINED, .window_y = SC_WINDOW_POSITION_UNDEFINED,
.window_width = 0, .window_width = 0,
@ -89,3 +89,39 @@ const struct scrcpy_options scrcpy_options_default = {
.camera_high_speed = false, .camera_high_speed = false,
.list = 0, .list = 0,
}; };
enum sc_orientation
sc_orientation_apply(enum sc_orientation src, enum sc_orientation transform) {
assert(!(src & ~7));
assert(!(transform & ~7));
unsigned transform_hflip = transform & 4;
unsigned transform_rotation = transform & 3;
unsigned src_hflip = src & 4;
unsigned src_rotation = src & 3;
unsigned src_swap = src & 1;
if (src_swap && transform_hflip) {
// If the src is rotated by 90 or 270 degrees, applying a flipped
// transformation requires an additional 180 degrees rotation to
// compensate for the inversion of the order of multiplication:
//
// hflip1 × rotate1 × hflip2 × rotate2
// `--------------' `--------------'
// src transform
//
// In the final result, we want all the hflips then all the rotations,
// so we must move hflip2 to the left:
//
// hflip1 × hflip2 × rotate1' × rotate2
//
// with rotate1' = | rotate1 if src is 0° or 180°
// | rotate1 + 180° if src is 90° or 270°
src_rotation += 2;
}
unsigned result_hflip = src_hflip ^ transform_hflip;
unsigned result_rotation = (transform_rotation + src_rotation) % 4;
enum sc_orientation result = result_hflip | result_rotation;
return result;
}

View file

@ -3,6 +3,7 @@
#include "common.h" #include "common.h"
#include <assert.h>
#include <stdbool.h> #include <stdbool.h>
#include <stddef.h> #include <stddef.h>
#include <stdint.h> #include <stdint.h>
@ -67,6 +68,67 @@ enum sc_camera_facing {
SC_CAMERA_FACING_EXTERNAL, SC_CAMERA_FACING_EXTERNAL,
}; };
// ,----- hflip (applied before the rotation)
// | ,--- 180°
// | | ,- 90° clockwise
// | | |
enum sc_orientation { // v v v
SC_ORIENTATION_0, // 0 0 0
SC_ORIENTATION_90, // 0 0 1
SC_ORIENTATION_180, // 0 1 0
SC_ORIENTATION_270, // 0 1 1
SC_ORIENTATION_FLIP_0, // 1 0 0
SC_ORIENTATION_FLIP_90, // 1 0 1
SC_ORIENTATION_FLIP_180, // 1 1 0
SC_ORIENTATION_FLIP_270, // 1 1 1
};
static inline bool
sc_orientation_is_mirror(enum sc_orientation orientation) {
assert(!(orientation & ~7));
return orientation & 4;
}
// Does the orientation swap width and height?
static inline bool
sc_orientation_is_swap(enum sc_orientation orientation) {
assert(!(orientation & ~7));
return orientation & 1;
}
static inline enum sc_orientation
sc_orientation_get_rotation(enum sc_orientation orientation) {
assert(!(orientation & ~7));
return orientation & 3;
}
enum sc_orientation
sc_orientation_apply(enum sc_orientation src, enum sc_orientation transform);
static inline const char *
sc_orientation_get_name(enum sc_orientation orientation) {
switch (orientation) {
case SC_ORIENTATION_0:
return "0";
case SC_ORIENTATION_90:
return "90";
case SC_ORIENTATION_180:
return "180";
case SC_ORIENTATION_270:
return "270";
case SC_ORIENTATION_FLIP_0:
return "flip0";
case SC_ORIENTATION_FLIP_90:
return "flip90";
case SC_ORIENTATION_FLIP_180:
return "flip180";
case SC_ORIENTATION_FLIP_270:
return "flip270";
default:
return "(unknown)";
}
}
enum sc_lock_video_orientation { enum sc_lock_video_orientation {
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1, SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
// lock the current orientation when scrcpy starts // lock the current orientation when scrcpy starts
@ -157,7 +219,7 @@ struct scrcpy_options {
uint32_t audio_bit_rate; uint32_t audio_bit_rate;
uint16_t max_fps; uint16_t max_fps;
enum sc_lock_video_orientation lock_video_orientation; enum sc_lock_video_orientation lock_video_orientation;
uint8_t rotation; enum sc_orientation display_orientation;
int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto" int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto"
int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto" int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
uint16_t window_width; uint16_t window_width;

View file

@ -691,7 +691,7 @@ aoa_hid_end:
.window_width = options->window_width, .window_width = options->window_width,
.window_height = options->window_height, .window_height = options->window_height,
.window_borderless = options->window_borderless, .window_borderless = options->window_borderless,
.rotation = options->rotation, .orientation = options->display_orientation,
.mipmaps = options->mipmaps, .mipmaps = options->mipmaps,
.fullscreen = options->fullscreen, .fullscreen = options->fullscreen,
.start_fps_counter = options->start_fps_counter, .start_fps_counter = options->start_fps_counter,

View file

@ -14,16 +14,16 @@
#define DOWNCAST(SINK) container_of(SINK, struct sc_screen, frame_sink) #define DOWNCAST(SINK) container_of(SINK, struct sc_screen, frame_sink)
static inline struct sc_size static inline struct sc_size
get_rotated_size(struct sc_size size, int rotation) { get_oriented_size(struct sc_size size, enum sc_orientation orientation) {
struct sc_size rotated_size; struct sc_size oriented_size;
if (rotation & 1) { if (sc_orientation_is_swap(orientation)) {
rotated_size.width = size.height; oriented_size.width = size.height;
rotated_size.height = size.width; oriented_size.height = size.width;
} else { } else {
rotated_size.width = size.width; oriented_size.width = size.width;
rotated_size.height = size.height; oriented_size.height = size.height;
} }
return rotated_size; return oriented_size;
} }
// get the window size in a struct sc_size // get the window size in a struct sc_size
@ -251,7 +251,7 @@ sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
} }
enum sc_display_result res = enum sc_display_result res =
sc_display_render(&screen->display, &screen->rect, screen->rotation); sc_display_render(&screen->display, &screen->rect, screen->orientation);
(void) res; // any error already logged (void) res; // any error already logged
} }
@ -379,9 +379,10 @@ sc_screen_init(struct sc_screen *screen,
goto error_destroy_frame_buffer; goto error_destroy_frame_buffer;
} }
screen->rotation = params->rotation; screen->orientation = params->orientation;
if (screen->rotation) { if (screen->orientation != SC_ORIENTATION_0) {
LOGI("Initial display rotation set to %u", screen->rotation); LOGI("Initial display orientation set to %s",
sc_orientation_get_name(screen->orientation));
} }
uint32_t window_flags = SDL_WINDOW_HIDDEN uint32_t window_flags = SDL_WINDOW_HIDDEN
@ -559,19 +560,19 @@ apply_pending_resize(struct sc_screen *screen) {
} }
void void
sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation) { sc_screen_set_orientation(struct sc_screen *screen,
assert(rotation < 4); enum sc_orientation orientation) {
if (rotation == screen->rotation) { if (orientation == screen->orientation) {
return; return;
} }
struct sc_size new_content_size = struct sc_size new_content_size =
get_rotated_size(screen->frame_size, rotation); get_oriented_size(screen->frame_size, orientation);
set_content_size(screen, new_content_size); set_content_size(screen, new_content_size);
screen->rotation = rotation; screen->orientation = orientation;
LOGI("Display rotation set to %u", rotation); LOGI("Display orientation set to %s", sc_orientation_get_name(orientation));
sc_screen_render(screen, true); sc_screen_render(screen, true);
} }
@ -584,7 +585,7 @@ sc_screen_init_size(struct sc_screen *screen) {
// The requested size is passed via screen->frame_size // The requested size is passed via screen->frame_size
struct sc_size content_size = struct sc_size content_size =
get_rotated_size(screen->frame_size, screen->rotation); get_oriented_size(screen->frame_size, screen->orientation);
screen->content_size = content_size; screen->content_size = content_size;
enum sc_display_result res = enum sc_display_result res =
@ -604,7 +605,7 @@ prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
screen->frame_size = new_frame_size; screen->frame_size = new_frame_size;
struct sc_size new_content_size = struct sc_size new_content_size =
get_rotated_size(new_frame_size, screen->rotation); get_oriented_size(new_frame_size, screen->orientation);
set_content_size(screen, new_content_size); set_content_size(screen, new_content_size);
sc_screen_update_content_rect(screen); sc_screen_update_content_rect(screen);
@ -843,8 +844,7 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
struct sc_point struct sc_point
sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen, sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen,
int32_t x, int32_t y) { int32_t x, int32_t y) {
unsigned rotation = screen->rotation; enum sc_orientation orientation = screen->orientation;
assert(rotation < 4);
int32_t w = screen->content_size.width; int32_t w = screen->content_size.width;
int32_t h = screen->content_size.height; int32_t h = screen->content_size.height;
@ -855,27 +855,43 @@ sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen,
x = (int64_t) (x - screen->rect.x) * w / screen->rect.w; x = (int64_t) (x - screen->rect.x) * w / screen->rect.w;
y = (int64_t) (y - screen->rect.y) * h / screen->rect.h; y = (int64_t) (y - screen->rect.y) * h / screen->rect.h;
// rotate
struct sc_point result; struct sc_point result;
switch (rotation) { switch (orientation) {
case 0: case SC_ORIENTATION_0:
result.x = x; result.x = x;
result.y = y; result.y = y;
break; break;
case 1: case SC_ORIENTATION_90:
result.x = h - y;
result.y = x;
break;
case 2:
result.x = w - x;
result.y = h - y;
break;
default:
assert(rotation == 3);
result.x = y; result.x = y;
result.y = w - x; result.y = w - x;
break; break;
case SC_ORIENTATION_180:
result.x = w - x;
result.y = h - y;
break;
case SC_ORIENTATION_270:
result.x = h - y;
result.y = x;
break;
case SC_ORIENTATION_FLIP_0:
result.x = w - x;
result.y = y;
break;
case SC_ORIENTATION_FLIP_90:
result.x = h - y;
result.y = w - x;
break;
case SC_ORIENTATION_FLIP_180:
result.x = x;
result.y = h - y;
break;
default:
assert(orientation == SC_ORIENTATION_FLIP_270);
result.x = y;
result.y = x;
break;
} }
return result; return result;
} }

View file

@ -14,6 +14,7 @@
#include "frame_buffer.h" #include "frame_buffer.h"
#include "input_manager.h" #include "input_manager.h"
#include "opengl.h" #include "opengl.h"
#include "options.h"
#include "trait/key_processor.h" #include "trait/key_processor.h"
#include "trait/frame_sink.h" #include "trait/frame_sink.h"
#include "trait/mouse_processor.h" #include "trait/mouse_processor.h"
@ -49,8 +50,8 @@ struct sc_screen {
// fullscreen (meaningful only when resize_pending is true) // fullscreen (meaningful only when resize_pending is true)
struct sc_size windowed_content_size; struct sc_size windowed_content_size;
// client rotation: 0, 1, 2 or 3 (x90 degrees counterclockwise) // client orientation
unsigned rotation; enum sc_orientation orientation;
// rectangle of the content (excluding black borders) // rectangle of the content (excluding black borders)
struct SDL_Rect rect; struct SDL_Rect rect;
bool has_frame; bool has_frame;
@ -86,7 +87,7 @@ struct sc_screen_params {
bool window_borderless; bool window_borderless;
uint8_t rotation; enum sc_orientation orientation;
bool mipmaps; bool mipmaps;
bool fullscreen; bool fullscreen;
@ -129,9 +130,10 @@ sc_screen_resize_to_fit(struct sc_screen *screen);
void void
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen); sc_screen_resize_to_pixel_perfect(struct sc_screen *screen);
// set the display rotation (0, 1, 2 or 3, x90 degrees counterclockwise) // set the display orientation
void void
sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation); sc_screen_set_orientation(struct sc_screen *screen,
enum sc_orientation orientation);
// react to SDL events // react to SDL events
// If this function returns false, scrcpy must exit with an error. // If this function returns false, scrcpy must exit with an error.

View file

@ -0,0 +1,91 @@
#include "common.h"
#include <assert.h>
#include "options.h"
static void test_transforms(void) {
#define O(X) SC_ORIENTATION_ ## X
#define ASSERT_TRANSFORM(SRC, TR, RES) \
assert(sc_orientation_apply(O(SRC), O(TR)) == O(RES));
ASSERT_TRANSFORM(0, 0, 0);
ASSERT_TRANSFORM(0, 90, 90);
ASSERT_TRANSFORM(0, 180, 180);
ASSERT_TRANSFORM(0, 270, 270);
ASSERT_TRANSFORM(0, FLIP_0, FLIP_0);
ASSERT_TRANSFORM(0, FLIP_90, FLIP_90);
ASSERT_TRANSFORM(0, FLIP_180, FLIP_180);
ASSERT_TRANSFORM(0, FLIP_270, FLIP_270);
ASSERT_TRANSFORM(90, 0, 90);
ASSERT_TRANSFORM(90, 90, 180);
ASSERT_TRANSFORM(90, 180, 270);
ASSERT_TRANSFORM(90, 270, 0);
ASSERT_TRANSFORM(90, FLIP_0, FLIP_270);
ASSERT_TRANSFORM(90, FLIP_90, FLIP_0);
ASSERT_TRANSFORM(90, FLIP_180, FLIP_90);
ASSERT_TRANSFORM(90, FLIP_270, FLIP_180);
ASSERT_TRANSFORM(180, 0, 180);
ASSERT_TRANSFORM(180, 90, 270);
ASSERT_TRANSFORM(180, 180, 0);
ASSERT_TRANSFORM(180, 270, 90);
ASSERT_TRANSFORM(180, FLIP_0, FLIP_180);
ASSERT_TRANSFORM(180, FLIP_90, FLIP_270);
ASSERT_TRANSFORM(180, FLIP_180, FLIP_0);
ASSERT_TRANSFORM(180, FLIP_270, FLIP_90);
ASSERT_TRANSFORM(270, 0, 270);
ASSERT_TRANSFORM(270, 90, 0);
ASSERT_TRANSFORM(270, 180, 90);
ASSERT_TRANSFORM(270, 270, 180);
ASSERT_TRANSFORM(270, FLIP_0, FLIP_90);
ASSERT_TRANSFORM(270, FLIP_90, FLIP_180);
ASSERT_TRANSFORM(270, FLIP_180, FLIP_270);
ASSERT_TRANSFORM(270, FLIP_270, FLIP_0);
ASSERT_TRANSFORM(FLIP_0, 0, FLIP_0);
ASSERT_TRANSFORM(FLIP_0, 90, FLIP_90);
ASSERT_TRANSFORM(FLIP_0, 180, FLIP_180);
ASSERT_TRANSFORM(FLIP_0, 270, FLIP_270);
ASSERT_TRANSFORM(FLIP_0, FLIP_0, 0);
ASSERT_TRANSFORM(FLIP_0, FLIP_90, 90);
ASSERT_TRANSFORM(FLIP_0, FLIP_180, 180);
ASSERT_TRANSFORM(FLIP_0, FLIP_270, 270);
ASSERT_TRANSFORM(FLIP_90, 0, FLIP_90);
ASSERT_TRANSFORM(FLIP_90, 90, FLIP_180);
ASSERT_TRANSFORM(FLIP_90, 180, FLIP_270);
ASSERT_TRANSFORM(FLIP_90, 270, FLIP_0);
ASSERT_TRANSFORM(FLIP_90, FLIP_0, 270);
ASSERT_TRANSFORM(FLIP_90, FLIP_90, 0);
ASSERT_TRANSFORM(FLIP_90, FLIP_180, 90);
ASSERT_TRANSFORM(FLIP_90, FLIP_270, 180);
ASSERT_TRANSFORM(FLIP_180, 0, FLIP_180);
ASSERT_TRANSFORM(FLIP_180, 90, FLIP_270);
ASSERT_TRANSFORM(FLIP_180, 180, FLIP_0);
ASSERT_TRANSFORM(FLIP_180, 270, FLIP_90);
ASSERT_TRANSFORM(FLIP_180, FLIP_0, 180);
ASSERT_TRANSFORM(FLIP_180, FLIP_90, 270);
ASSERT_TRANSFORM(FLIP_180, FLIP_180, 0);
ASSERT_TRANSFORM(FLIP_180, FLIP_270, 90);
ASSERT_TRANSFORM(FLIP_270, 0, FLIP_270);
ASSERT_TRANSFORM(FLIP_270, 90, FLIP_0);
ASSERT_TRANSFORM(FLIP_270, 180, FLIP_90);
ASSERT_TRANSFORM(FLIP_270, 270, FLIP_180);
ASSERT_TRANSFORM(FLIP_270, FLIP_0, 90);
ASSERT_TRANSFORM(FLIP_270, FLIP_90, 180);
ASSERT_TRANSFORM(FLIP_270, FLIP_180, 270);
ASSERT_TRANSFORM(FLIP_270, FLIP_270, 0);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_transforms();
return 0;
}

View file

@ -26,6 +26,8 @@ _<kbd>[Super]</kbd> is typically the <kbd>Windows</kbd> or <kbd>Cmd</kbd> key._
| Switch fullscreen mode | <kbd>MOD</kbd>+<kbd>f</kbd> | Switch fullscreen mode | <kbd>MOD</kbd>+<kbd>f</kbd>
| Rotate display left | <kbd>MOD</kbd>+<kbd></kbd> _(left)_ | Rotate display left | <kbd>MOD</kbd>+<kbd></kbd> _(left)_
| Rotate display right | <kbd>MOD</kbd>+<kbd></kbd> _(right)_ | Rotate display right | <kbd>MOD</kbd>+<kbd></kbd> _(right)_
| Flip display horizontally | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd></kbd> _(left)_ \| <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd></kbd> _(right)_
| Flip display vertically | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd></kbd> _(up)_ \| <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd></kbd> _(down)_
| Resize window to 1:1 (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd> | Resize window to 1:1 (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd>
| Resize window to remove black borders | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Double-left-click¹_ | Resize window to remove black borders | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Double-left-click¹_
| Click on `HOME` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Middle-click_ | Click on `HOME` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Middle-click_