Store events numbers in an enum

This avoids to manually set an explicit value for each item.
This commit is contained in:
Romain Vimont 2024-09-06 23:08:08 +02:00
parent 28512d3872
commit 8b372ae809

View file

@ -1,10 +1,21 @@
#define SC_EVENT_NEW_FRAME SDL_USEREVENT
#define SC_EVENT_DEVICE_DISCONNECTED (SDL_USEREVENT + 1)
#define SC_EVENT_SERVER_CONNECTION_FAILED (SDL_USEREVENT + 2)
#define SC_EVENT_SERVER_CONNECTED (SDL_USEREVENT + 3)
#define SC_EVENT_USB_DEVICE_DISCONNECTED (SDL_USEREVENT + 4)
#define SC_EVENT_DEMUXER_ERROR (SDL_USEREVENT + 5)
#define SC_EVENT_RECORDER_ERROR (SDL_USEREVENT + 6)
#define SC_EVENT_SCREEN_INIT_SIZE (SDL_USEREVENT + 7)
#define SC_EVENT_TIME_LIMIT_REACHED (SDL_USEREVENT + 8)
#define SC_EVENT_CONTROLLER_ERROR (SDL_USEREVENT + 9)
#ifndef SC_EVENTS_H
#define SC_EVENTS_H
#include "common.h"
#include <SDL_events.h>
enum {
SC_EVENT_NEW_FRAME = SDL_USEREVENT,
SC_EVENT_DEVICE_DISCONNECTED,
SC_EVENT_SERVER_CONNECTION_FAILED,
SC_EVENT_SERVER_CONNECTED,
SC_EVENT_USB_DEVICE_DISCONNECTED,
SC_EVENT_DEMUXER_ERROR,
SC_EVENT_RECORDER_ERROR,
SC_EVENT_SCREEN_INIT_SIZE,
SC_EVENT_TIME_LIMIT_REACHED,
SC_EVENT_CONTROLLER_ERROR,
};
#endif