Add missing SC_ prefix for pointer id constants

PR #5076 <https://github.com/Genymobile/scrcpy/pull/5076>
This commit is contained in:
Romain Vimont 2024-07-08 16:29:47 +02:00
parent 6d98766cd5
commit 0bce4d7f56
3 changed files with 14 additions and 14 deletions

View file

@ -64,13 +64,13 @@ static const char *const copy_key_labels[] = {
static inline const char *
get_well_known_pointer_id_name(uint64_t pointer_id) {
switch (pointer_id) {
case POINTER_ID_MOUSE:
case SC_POINTER_ID_MOUSE:
return "mouse";
case POINTER_ID_GENERIC_FINGER:
case SC_POINTER_ID_GENERIC_FINGER:
return "finger";
case POINTER_ID_VIRTUAL_MOUSE:
case SC_POINTER_ID_VIRTUAL_MOUSE:
return "vmouse";
case POINTER_ID_VIRTUAL_FINGER:
case SC_POINTER_ID_VIRTUAL_FINGER:
return "vfinger";
default:
return NULL;

View file

@ -18,12 +18,12 @@
// type: 1 byte; sequence: 8 bytes; paste flag: 1 byte; length: 4 bytes
#define SC_CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH (SC_CONTROL_MSG_MAX_SIZE - 14)
#define POINTER_ID_MOUSE UINT64_C(-1)
#define POINTER_ID_GENERIC_FINGER UINT64_C(-2)
#define SC_POINTER_ID_MOUSE UINT64_C(-1)
#define SC_POINTER_ID_GENERIC_FINGER UINT64_C(-2)
// Used for injecting an additional virtual pointer for pinch-to-zoom
#define POINTER_ID_VIRTUAL_MOUSE UINT64_C(-3)
#define POINTER_ID_VIRTUAL_FINGER UINT64_C(-4)
#define SC_POINTER_ID_VIRTUAL_MOUSE UINT64_C(-3)
#define SC_POINTER_ID_VIRTUAL_FINGER UINT64_C(-4)
enum sc_control_msg_type {
SC_CONTROL_MSG_TYPE_INJECT_KEYCODE,

View file

@ -376,8 +376,8 @@ simulate_virtual_finger(struct sc_input_manager *im,
msg.inject_touch_event.position.screen_size = im->screen->frame_size;
msg.inject_touch_event.position.point = point;
msg.inject_touch_event.pointer_id =
im->has_secondary_click ? POINTER_ID_VIRTUAL_MOUSE
: POINTER_ID_VIRTUAL_FINGER;
im->has_secondary_click ? SC_POINTER_ID_VIRTUAL_MOUSE
: SC_POINTER_ID_VIRTUAL_FINGER;
msg.inject_touch_event.pressure = up ? 0.0f : 1.0f;
msg.inject_touch_event.action_button = 0;
msg.inject_touch_event.buttons = 0;
@ -662,8 +662,8 @@ sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
struct sc_mouse_motion_event evt = {
.position = sc_input_manager_get_position(im, event->x, event->y),
.pointer_id = im->has_secondary_click ? POINTER_ID_MOUSE
: POINTER_ID_GENERIC_FINGER,
.pointer_id = im->has_secondary_click ? SC_POINTER_ID_MOUSE
: SC_POINTER_ID_GENERIC_FINGER,
.xrel = event->xrel,
.yrel = event->yrel,
.buttons_state =
@ -817,8 +817,8 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
.position = sc_input_manager_get_position(im, event->x, event->y),
.action = sc_action_from_sdl_mousebutton_type(event->type),
.button = sc_mouse_button_from_sdl(event->button),
.pointer_id = im->has_secondary_click ? POINTER_ID_MOUSE
: POINTER_ID_GENERIC_FINGER,
.pointer_id = im->has_secondary_click ? SC_POINTER_ID_MOUSE
: SC_POINTER_ID_GENERIC_FINGER,
.buttons_state = sc_mouse_buttons_state_from_sdl(sdl_buttons_state,
&im->mouse_bindings),
};