scrcpy/app/src/stream.h

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#ifndef STREAM_H
#define STREAM_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL_atomic.h>
#include "trait/packet_sink.h"
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#include "util/net.h"
#include "util/thread.h"
#define STREAM_MAX_SINKS 2
struct stream {
socket_t socket;
sc_thread thread;
struct sc_packet_sink *sinks[STREAM_MAX_SINKS];
unsigned sink_count;
AVCodecContext *codec_ctx;
AVCodecParserContext *parser;
// successive packets may need to be concatenated, until a non-config
// packet is available
bool has_pending;
AVPacket pending;
};
void
stream_init(struct stream *stream, socket_t socket);
void
stream_add_sink(struct stream *stream, struct sc_packet_sink *sink);
bool
stream_start(struct stream *stream);
void
stream_join(struct stream *stream);
#endif